ONLINE COURSE
·
Design
Interaction Design & Prototyping for XR
Part-time · 10 weeks
Part-time · 10 weeks
Part-time · 10 weeks
A project-based live and online course exploring the best practices to design and prototype intuitive, usable, and human-centered experiences for AR, VR and MR.
A project-based live and online course exploring the best practices to design and prototype intuitive, usable, and human-centered experiences for AR, VR and MR.
A project-based live and online course exploring the best practices to design and prototype intuitive, usable, and human-centered experiences for AR, VR and MR.

Earn an interaction design and prototyping for XR digital badge to accelerate your skills in the XR industry. Using industry-recognized tools and software, you will learn the in-demand skills and experience required for XR jobs. The course aims to teach participants why and how UX practices are essential when creating AR and VR experiences.
What you will learn
Understand the process of designing new experiences for AR/VR/MR and how it differs from designing for the web or mobile software.
Learn the best practices and patterns of design applied to immersive environments and XR applications.
Understand the usability considerations when designing for immersive experiences.
Familiarize yourself with the tools, processes, and techniques to design interfaces and layouts.
Create prototypes for XR using industry recognized tools such as Unity, ShapesXR, Figma, Adobe Aero and SparkAR.
Agile practices, and collaborative workflows involving tools and techniques using Git and Github.
What to expect?
Weekly Learning Structure - Spend up to a total of 6 hours per week on live sessions, self-paced review of course content, and assignments
Portfolio Building - By the end of the course you will have a portfolio of projects to show off your skills
Digital Badge - Show off the skills you learn with a co-branded digital badge from Circuit Stream and UBC Extended Learning
Community Access - Access to Circuit Stream's XR Discord Community of 1000+ members
Premium Support - Access premium support with qualified experts to support with course projects, answer questions and provide additional guidance*
*Available for Plus Pack students only
Earn an interaction design and prototyping for XR digital badge to accelerate your skills in the XR industry. Using industry-recognized tools and software, you will learn the in-demand skills and experience required for XR jobs. The course aims to teach participants why and how UX practices are essential when creating AR and VR experiences.
What you will learn
Understand the process of designing new experiences for AR/VR/MR and how it differs from designing for the web or mobile software.
Learn the best practices and patterns of design applied to immersive environments and XR applications.
Understand the usability considerations when designing for immersive experiences.
Familiarize yourself with the tools, processes, and techniques to design interfaces and layouts.
Create prototypes for XR using industry recognized tools such as Unity, ShapesXR, Figma, Adobe Aero and SparkAR.
Agile practices, and collaborative workflows involving tools and techniques using Git and Github.
What to expect?
Weekly Learning Structure - Spend up to a total of 6 hours per week on live sessions, self-paced review of course content, and assignments
Portfolio Building - By the end of the course you will have a portfolio of projects to show off your skills
Digital Badge - Show off the skills you learn with a co-branded digital badge from Circuit Stream and UBC Extended Learning
Community Access - Access to Circuit Stream's XR Discord Community of 1000+ members
Premium Support - Access premium support with qualified experts to support with course projects, answer questions and provide additional guidance*
*Available for Plus Pack students only
Earn an interaction design and prototyping for XR digital badge to accelerate your skills in the XR industry. Using industry-recognized tools and software, you will learn the in-demand skills and experience required for XR jobs. The course aims to teach participants why and how UX practices are essential when creating AR and VR experiences.
What you will learn
Understand the process of designing new experiences for AR/VR/MR and how it differs from designing for the web or mobile software.
Learn the best practices and patterns of design applied to immersive environments and XR applications.
Understand the usability considerations when designing for immersive experiences.
Familiarize yourself with the tools, processes, and techniques to design interfaces and layouts.
Create prototypes for XR using industry recognized tools such as Unity, ShapesXR, Figma, Adobe Aero and SparkAR.
Agile practices, and collaborative workflows involving tools and techniques using Git and Github.
What to expect?
Weekly Learning Structure - Spend up to a total of 6 hours per week on live sessions, self-paced review of course content, and assignments
Portfolio Building - By the end of the course you will have a portfolio of projects to show off your skills
Digital Badge - Show off the skills you learn with a co-branded digital badge from Circuit Stream and UBC Extended Learning
Community Access - Access to Circuit Stream's XR Discord Community of 1000+ members
Premium Support - Access premium support with qualified experts to support with course projects, answer questions and provide additional guidance*
*Available for Plus Pack students only
Projects our learners have built
As you go through the course, you will gain hands-on experience while applying your skills towards course projects built for your portfolio.

Adidas Lens
Danilo Parise, 2022

UI Menu
Ralph Roma, 2021

The Atelier
Anabella Elian, 2022

GulliVER
Andre Plante, 2022
Projects our learners have built
As you go through the course, you will gain hands-on experience while applying your skills towards course projects built for your portfolio.

Adidas Lens
Danilo Parise, 2022

UI Menu
Ralph Roma, 2021

The Atelier
Anabella Elian, 2022

GulliVER
Andre Plante, 2022
Projects our learners have built
As you go through the course, you will gain hands-on experience while applying your skills towards course projects built for your portfolio.

Adidas Lens
Danilo Parise, 2022

UI Menu
Ralph Roma, 2021

The Atelier
Anabella Elian, 2022

GulliVER
Andre Plante, 2022
Course breakdown
Learn how to create intuitive 3D experiences for both AR and VR and prototype your designs across various tools.
Unit 1
User Experience and Interaction Design for XR
Unit 2
Prototyping with ShapesXR
Unit 3
Introduction to Unity
Unit 4
Prototyping Immersive Worlds with Unity
Unit 5
Creating Interfaces in Unity
Unit 6
Prototyping for MR with MRTK and Figma
Unit 7
Prototyping for Mobile AR with Adobe Aero
Unit 8
AR Effect for Social Media
Unit 9
Portfolio Project
Course breakdown
Learn how to create intuitive 3D experiences for both AR and VR and prototype your designs across various tools.
Unit 1
User Experience and Interaction Design for XR
Unit 2
Prototyping with ShapesXR
Unit 3
Introduction to Unity
Unit 4
Prototyping Immersive Worlds with Unity
Unit 5
Creating Interfaces in Unity
Unit 6
Prototyping for MR with MRTK and Figma
Unit 7
Prototyping for Mobile AR with Adobe Aero
Unit 8
AR Effect for Social Media
Unit 9
Portfolio Project
Course breakdown
Learn how to create intuitive 3D experiences for both AR and VR and prototype your designs across various tools.
Unit 1
User Experience and Interaction Design for XR
Unit 2
Prototyping with ShapesXR
Unit 3
Introduction to Unity
Unit 4
Prototyping Immersive Worlds with Unity
Unit 5
Creating Interfaces in Unity
Unit 6
Prototyping for MR with MRTK and Figma
Unit 7
Prototyping for Mobile AR with Adobe Aero
Unit 8
AR Effect for Social Media
Unit 9
Portfolio Project
Hear from past learners

Angela Ryu
3D Artist & XR Designer
For those who are on the fence, your not just spending your money on textbooks and an online course. You are actually investing into community, into a network, that can potentially bring you to another opportunity and another opportunity. This is a very small niche, you want to have that supportive and positive community.

Marco Pipp
Behavioural Designer
My experience taking the Interaction design and prototyping for XR was life-changing. It gives you not only an advantage in terms of knowledge and skills but also an open-mindedness and readiness for the future. If the future is unwritten, then this course gives you the words for writing it for the better.

Andrew Alderete
Chief XR Officer, CineConcerts LLC
This is a wonderful rock-solid foundation course that moves quickly, and requires a lot from students, but it is well worth it. I feel with confidence that I got my money's worth out of what I took (C#, XR Dev, Design). Another great element is the sense of community. I truly feel like it is a close-knit community of like-minded people interested in learning, sharing, helping, and having fun.
Hear from past learners

Angela Ryu
3D Artist & XR Designer
For those who are on the fence, your not just spending your money on textbooks and an online course. You are actually investing into community, into a network, that can potentially bring you to another opportunity and another opportunity. This is a very small niche, you want to have that supportive and positive community.

Marco Pipp
Behavioural Designer
My experience taking the Interaction design and prototyping for XR was life-changing. It gives you not only an advantage in terms of knowledge and skills but also an open-mindedness and readiness for the future. If the future is unwritten, then this course gives you the words for writing it for the better.

Andrew Alderete
Chief XR Officer, CineConcerts LLC
This is a wonderful rock-solid foundation course that moves quickly, and requires a lot from students, but it is well worth it. I feel with confidence that I got my money's worth out of what I took (C#, XR Dev, Design). Another great element is the sense of community. I truly feel like it is a close-knit community of like-minded people interested in learning, sharing, helping, and having fun.
Hear from past learners

Angela Ryu
3D Artist & XR Designer
For those who are on the fence, your not just spending your money on textbooks and an online course. You are actually investing into community, into a network, that can potentially bring you to another opportunity and another opportunity. This is a very small niche, you want to have that supportive and positive community.

Marco Pipp
Behavioural Designer
My experience taking the Interaction design and prototyping for XR was life-changing. It gives you not only an advantage in terms of knowledge and skills but also an open-mindedness and readiness for the future. If the future is unwritten, then this course gives you the words for writing it for the better.

Andrew Alderete
Chief XR Officer, CineConcerts LLC
This is a wonderful rock-solid foundation course that moves quickly, and requires a lot from students, but it is well worth it. I feel with confidence that I got my money's worth out of what I took (C#, XR Dev, Design). Another great element is the sense of community. I truly feel like it is a close-knit community of like-minded people interested in learning, sharing, helping, and having fun.
Pricing Options
Starter
Best suited for learners with some development experience who do not require extra support throughout the course. This option focuses on the core course content.
Key Features
This course
$3,950
As low as $182/mo with

Plus
Designed for complete beginners seeking additional guidance and resources to excel in designing experiences for AR/VR.
Key Features
Everything in Starter
Access to a 40 hour asynchronous course on UX Design Fundamentals for XR to supplement your learning
Access to live and personalized support
Access to exclusive Community features such as extra practice projects, challenges, discussions, premium workshops and content.
$4,950
As low as $228/mo with

Pricing Options
Starter
Best suited for learners with some development experience who do not require extra support throughout the course. This option focuses on the core course content.
Key Features
This course
$3,950
As low as $182/mo with

Plus
Designed for complete beginners seeking additional guidance and resources to excel in designing experiences for AR/VR.
Key Features
Everything in Starter
Access to a 40 hour asynchronous course on UX Design Fundamentals for XR to supplement your learning
Access to live and personalized support
Access to exclusive Community features such as extra practice projects, challenges, discussions, premium workshops and content.
$4,950
As low as $228/mo with

Pricing Options
Starter
Best suited for learners with some development experience who do not require extra support throughout the course. This option focuses on the core course content.
Key Features
This course
$3,950
As low as $182/mo with

Plus
Designed for complete beginners seeking additional guidance and resources to excel in designing experiences for AR/VR.
Key Features
Everything in Starter
Access to a 40 hour asynchronous course on UX Design Fundamentals for XR to supplement your learning
Access to live and personalized support
Access to exclusive Community features such as extra practice projects, challenges, discussions, premium workshops and content.
$4,950
As low as $228/mo with

Course Dates
Live Classes are 90 minutes twice a week. Please select the timeslot that works for you.
March 18
May 23, 2024
Enrolment Deadline: March 14
Live Sessions
Time Slot #1
Mondays & Thursdays
11 a.m. PT
Time Slot #2
Mondays & Thursdays
4:30 p.m. PT
Time Slot #3
Mondays & Thursdays
7:30 p.m. PT
March 18
May 23, 2024
Enrolment Deadline: March 14
Live Sessions
Time Slot #1
Mondays & Thursdays
11 a.m. PT
Time Slot #2
Mondays & Thursdays
4:30 p.m. PT
Time Slot #3
Mondays & Thursdays
7:30 p.m. PT
March 18
May 23, 2024
Enrolment Deadline: March 14
Live Sessions
Time Slot #1
Mondays & Thursdays
11 a.m. PT
Time Slot #2
Mondays & Thursdays
4:30 p.m. PT
Time Slot #3
Mondays & Thursdays
7:30 p.m. PT
Frequently Asked Questions
Will I earn an Interaction Design and Protoyping certification?
Yes, when you complete the Interaction Design and Prototyping for XR course, you will earn a Circuit Stream XR Design certificate and a digital badge, which can boost your LinkedIn profile and resume, helping you stand out in the job market and when applying for XR design positions.
Are there any prerequisites for this course?
Is this an online course?
Will I be able to connect with fellow students outside of class?
Is this course eligible for a Tuition and Enrolment Certificate (T2202) for tax purposes?
Frequently Asked Questions
Will I earn an Interaction Design and Protoyping certification?
Yes, when you complete the Interaction Design and Prototyping for XR course, you will earn a Circuit Stream XR Design certificate and a digital badge, which can boost your LinkedIn profile and resume, helping you stand out in the job market and when applying for XR design positions.
Are there any prerequisites for this course?
Is this an online course?
Will I be able to connect with fellow students outside of class?
Is this course eligible for a Tuition and Enrolment Certificate (T2202) for tax purposes?
Frequently Asked Questions
Will I earn an Interaction Design and Protoyping certification?
Yes, when you complete the Interaction Design and Prototyping for XR course, you will earn a Circuit Stream XR Design certificate and a digital badge, which can boost your LinkedIn profile and resume, helping you stand out in the job market and when applying for XR design positions.
Are there any prerequisites for this course?
Is this an online course?
Will I be able to connect with fellow students outside of class?
Is this course eligible for a Tuition and Enrolment Certificate (T2202) for tax purposes?


© Circuit Stream.
This course is delivered by Circuit Stream in partnership with UBC Extended Learning.


© Circuit Stream.
This course is delivered by Circuit Stream in partnership with UBC Extended Learning.