ONLINE COURSE

·

Design

Interaction Design & Prototyping for XR

Part-time · 10 weeks

Part-time · 10 weeks

Part-time · 10 weeks

A project-based live and online course exploring the best practices to design and prototype intuitive, usable, and human-centered experiences for AR, VR and MR.

A project-based live and online course exploring the best practices to design and prototype intuitive, usable, and human-centered experiences for AR, VR and MR.

A project-based live and online course exploring the best practices to design and prototype intuitive, usable, and human-centered experiences for AR, VR and MR.

Earn an interaction design and prototyping for XR digital badge to accelerate your skills in the XR industry. Using industry-recognized tools and software, you will learn the in-demand skills and experience required for XR jobs. The course aims to teach participants why and how UX practices are essential when creating AR and VR experiences.

What you will learn

Understand the process of designing new experiences for AR/VR/MR and how it differs from designing for the web or mobile software.

Learn the best practices and patterns of design applied to immersive environments and XR applications.

Understand the usability considerations when designing for immersive experiences.

Familiarize yourself with the tools, processes, and techniques to design interfaces and layouts.

Create prototypes for XR using industry recognized tools such as Unity, ShapesXR, Figma, Adobe Aero and SparkAR.

Agile practices, and collaborative workflows involving tools and techniques using Git and Github.

What to expect?

Weekly Learning Structure - Spend up to a total of 6 hours per week on live sessions, self-paced review of course content, and assignments

Portfolio Building - By the end of the course you will have a portfolio of projects to show off your skills

Digital Badge - Show off the skills you learn with a co-branded digital badge from Circuit Stream and UBC Extended Learning

Community Access - Access to Circuit Stream's XR Discord Community of 1000+ members

Premium Support - Access premium support with qualified experts to support with course projects, answer questions and provide additional guidance*

*Available for Plus Pack students only

Earn an interaction design and prototyping for XR digital badge to accelerate your skills in the XR industry. Using industry-recognized tools and software, you will learn the in-demand skills and experience required for XR jobs. The course aims to teach participants why and how UX practices are essential when creating AR and VR experiences.

What you will learn

Understand the process of designing new experiences for AR/VR/MR and how it differs from designing for the web or mobile software.

Learn the best practices and patterns of design applied to immersive environments and XR applications.

Understand the usability considerations when designing for immersive experiences.

Familiarize yourself with the tools, processes, and techniques to design interfaces and layouts.

Create prototypes for XR using industry recognized tools such as Unity, ShapesXR, Figma, Adobe Aero and SparkAR.

Agile practices, and collaborative workflows involving tools and techniques using Git and Github.

What to expect?

Weekly Learning Structure - Spend up to a total of 6 hours per week on live sessions, self-paced review of course content, and assignments

Portfolio Building - By the end of the course you will have a portfolio of projects to show off your skills

Digital Badge - Show off the skills you learn with a co-branded digital badge from Circuit Stream and UBC Extended Learning

Community Access - Access to Circuit Stream's XR Discord Community of 1000+ members

Premium Support - Access premium support with qualified experts to support with course projects, answer questions and provide additional guidance*

*Available for Plus Pack students only

Earn an interaction design and prototyping for XR digital badge to accelerate your skills in the XR industry. Using industry-recognized tools and software, you will learn the in-demand skills and experience required for XR jobs. The course aims to teach participants why and how UX practices are essential when creating AR and VR experiences.

What you will learn

Understand the process of designing new experiences for AR/VR/MR and how it differs from designing for the web or mobile software.

Learn the best practices and patterns of design applied to immersive environments and XR applications.

Understand the usability considerations when designing for immersive experiences.

Familiarize yourself with the tools, processes, and techniques to design interfaces and layouts.

Create prototypes for XR using industry recognized tools such as Unity, ShapesXR, Figma, Adobe Aero and SparkAR.

Agile practices, and collaborative workflows involving tools and techniques using Git and Github.

What to expect?

Weekly Learning Structure - Spend up to a total of 6 hours per week on live sessions, self-paced review of course content, and assignments

Portfolio Building - By the end of the course you will have a portfolio of projects to show off your skills

Digital Badge - Show off the skills you learn with a co-branded digital badge from Circuit Stream and UBC Extended Learning

Community Access - Access to Circuit Stream's XR Discord Community of 1000+ members

Premium Support - Access premium support with qualified experts to support with course projects, answer questions and provide additional guidance*

*Available for Plus Pack students only

Projects our learners have built

As you go through the course, you will gain hands-on experience while applying your skills towards course projects built for your portfolio.

Adidas Lens

Danilo Parise, 2022

UI Menu

Ralph Roma, 2021

The Atelier

Anabella Elian, 2022

GulliVER

Andre Plante, 2022

Projects our learners have built

As you go through the course, you will gain hands-on experience while applying your skills towards course projects built for your portfolio.

Adidas Lens

Danilo Parise, 2022

UI Menu

Ralph Roma, 2021

The Atelier

Anabella Elian, 2022

GulliVER

Andre Plante, 2022

Projects our learners have built

As you go through the course, you will gain hands-on experience while applying your skills towards course projects built for your portfolio.

Adidas Lens

Danilo Parise, 2022

UI Menu

Ralph Roma, 2021

The Atelier

Anabella Elian, 2022

GulliVER

Andre Plante, 2022

Course breakdown

Learn how to create intuitive 3D experiences for both AR and VR and prototype your designs across various tools.

Unit 1

User Experience and Interaction Design for XR

Unit 2

Prototyping with ShapesXR

Unit 3

Introduction to Unity

Unit 4

Prototyping Immersive Worlds with Unity

Unit 5

Creating Interfaces in Unity

Unit 6

Prototyping for MR with MRTK and Figma

Unit 7

Prototyping for Mobile AR with Adobe Aero

Unit 8

AR Effect for Social Media

Unit 9

Portfolio Project

Course breakdown

Learn how to create intuitive 3D experiences for both AR and VR and prototype your designs across various tools.

Unit 1

User Experience and Interaction Design for XR

Unit 2

Prototyping with ShapesXR

Unit 3

Introduction to Unity

Unit 4

Prototyping Immersive Worlds with Unity

Unit 5

Creating Interfaces in Unity

Unit 6

Prototyping for MR with MRTK and Figma

Unit 7

Prototyping for Mobile AR with Adobe Aero

Unit 8

AR Effect for Social Media

Unit 9

Portfolio Project

Course breakdown

Learn how to create intuitive 3D experiences for both AR and VR and prototype your designs across various tools.

Unit 1

User Experience and Interaction Design for XR

Unit 2

Prototyping with ShapesXR

Unit 3

Introduction to Unity

Unit 4

Prototyping Immersive Worlds with Unity

Unit 5

Creating Interfaces in Unity

Unit 6

Prototyping for MR with MRTK and Figma

Unit 7

Prototyping for Mobile AR with Adobe Aero

Unit 8

AR Effect for Social Media

Unit 9

Portfolio Project

Hear from past learners

Angela Ryu

3D Artist & XR Designer

For those who are on the fence, your not just spending your money on textbooks and an online course. You are actually investing into community, into a network, that can potentially bring you to another opportunity and another opportunity. This is a very small niche, you want to have that supportive and positive community.

Marco Pipp

Behavioural Designer

My experience taking the Interaction design and prototyping for XR was life-changing. It gives you not only an advantage in terms of knowledge and skills but also an open-mindedness and readiness for the future. If the future is unwritten, then this course gives you the words for writing it for the better.

Andrew Alderete

Chief XR Officer, CineConcerts LLC

This is a wonderful rock-solid foundation course that moves quickly, and requires a lot from students, but it is well worth it. I feel with confidence that I got my money's worth out of what I took (C#, XR Dev, Design). Another great element is the sense of community. I truly feel like it is a close-knit community of like-minded people interested in learning, sharing, helping, and having fun.

Hear from past learners

Angela Ryu

3D Artist & XR Designer

For those who are on the fence, your not just spending your money on textbooks and an online course. You are actually investing into community, into a network, that can potentially bring you to another opportunity and another opportunity. This is a very small niche, you want to have that supportive and positive community.

Marco Pipp

Behavioural Designer

My experience taking the Interaction design and prototyping for XR was life-changing. It gives you not only an advantage in terms of knowledge and skills but also an open-mindedness and readiness for the future. If the future is unwritten, then this course gives you the words for writing it for the better.

Andrew Alderete

Chief XR Officer, CineConcerts LLC

This is a wonderful rock-solid foundation course that moves quickly, and requires a lot from students, but it is well worth it. I feel with confidence that I got my money's worth out of what I took (C#, XR Dev, Design). Another great element is the sense of community. I truly feel like it is a close-knit community of like-minded people interested in learning, sharing, helping, and having fun.

Hear from past learners

Angela Ryu

3D Artist & XR Designer

For those who are on the fence, your not just spending your money on textbooks and an online course. You are actually investing into community, into a network, that can potentially bring you to another opportunity and another opportunity. This is a very small niche, you want to have that supportive and positive community.

Marco Pipp

Behavioural Designer

My experience taking the Interaction design and prototyping for XR was life-changing. It gives you not only an advantage in terms of knowledge and skills but also an open-mindedness and readiness for the future. If the future is unwritten, then this course gives you the words for writing it for the better.

Andrew Alderete

Chief XR Officer, CineConcerts LLC

This is a wonderful rock-solid foundation course that moves quickly, and requires a lot from students, but it is well worth it. I feel with confidence that I got my money's worth out of what I took (C#, XR Dev, Design). Another great element is the sense of community. I truly feel like it is a close-knit community of like-minded people interested in learning, sharing, helping, and having fun.

Pricing Options

Starter

Best suited for learners with some development experience who do not require extra support throughout the course. This option focuses on the core course content.

Key Features

This course

$3,950

As low as $182/mo with

Plus

Designed for complete beginners seeking additional guidance and resources to excel in designing experiences for AR/VR.

Key Features

Everything in Starter

Access to a 40 hour asynchronous course on UX Design Fundamentals for XR to supplement your learning

Access to live and personalized support

Access to exclusive Community features such as extra practice projects, challenges, discussions, premium workshops and content.

$4,950

As low as $228/mo with

Pricing Options

Starter

Best suited for learners with some development experience who do not require extra support throughout the course. This option focuses on the core course content.

Key Features

This course

$3,950

As low as $182/mo with

Plus

Designed for complete beginners seeking additional guidance and resources to excel in designing experiences for AR/VR.

Key Features

Everything in Starter

Access to a 40 hour asynchronous course on UX Design Fundamentals for XR to supplement your learning

Access to live and personalized support

Access to exclusive Community features such as extra practice projects, challenges, discussions, premium workshops and content.

$4,950

As low as $228/mo with

Pricing Options

Starter

Best suited for learners with some development experience who do not require extra support throughout the course. This option focuses on the core course content.

Key Features

This course

$3,950

As low as $182/mo with

Plus

Designed for complete beginners seeking additional guidance and resources to excel in designing experiences for AR/VR.

Key Features

Everything in Starter

Access to a 40 hour asynchronous course on UX Design Fundamentals for XR to supplement your learning

Access to live and personalized support

Access to exclusive Community features such as extra practice projects, challenges, discussions, premium workshops and content.

$4,950

As low as $228/mo with

Course Dates

Live Classes are 90 minutes twice a week. Please select the timeslot that works for you.

March 18

May 23, 2024

Enrolment Deadline: March 14

Live Sessions

Time Slot #1

Mondays & Thursdays

11 a.m. PT

Time Slot #2

Mondays & Thursdays

4:30 p.m. PT

Time Slot #3

Mondays & Thursdays

7:30 p.m. PT

March 18

May 23, 2024

Enrolment Deadline: March 14

Live Sessions

Time Slot #1

Mondays & Thursdays

11 a.m. PT

Time Slot #2

Mondays & Thursdays

4:30 p.m. PT

Time Slot #3

Mondays & Thursdays

7:30 p.m. PT

March 18

May 23, 2024

Enrolment Deadline: March 14

Live Sessions

Time Slot #1

Mondays & Thursdays

11 a.m. PT

Time Slot #2

Mondays & Thursdays

4:30 p.m. PT

Time Slot #3

Mondays & Thursdays

7:30 p.m. PT

Ready to get started?

Begin your upskilling journey in designing AR and VR experiences.

Frequently Asked Questions

Will I earn an Interaction Design and Protoyping certification?

Yes, when you complete the Interaction Design and Prototyping for XR course, you will earn a Circuit Stream XR Design certificate and a digital badge, which can boost your LinkedIn profile and resume, helping you stand out in the job market and when applying for XR design positions.

Are there any prerequisites for this course?

Is this an online course?

Will I be able to connect with fellow students outside of class?

Is this course eligible for a Tuition and Enrolment Certificate (T2202) for tax purposes?

Frequently Asked Questions

Will I earn an Interaction Design and Protoyping certification?

Yes, when you complete the Interaction Design and Prototyping for XR course, you will earn a Circuit Stream XR Design certificate and a digital badge, which can boost your LinkedIn profile and resume, helping you stand out in the job market and when applying for XR design positions.

Are there any prerequisites for this course?

Is this an online course?

Will I be able to connect with fellow students outside of class?

Is this course eligible for a Tuition and Enrolment Certificate (T2202) for tax purposes?

Frequently Asked Questions

Will I earn an Interaction Design and Protoyping certification?

Yes, when you complete the Interaction Design and Prototyping for XR course, you will earn a Circuit Stream XR Design certificate and a digital badge, which can boost your LinkedIn profile and resume, helping you stand out in the job market and when applying for XR design positions.

Are there any prerequisites for this course?

Is this an online course?

Will I be able to connect with fellow students outside of class?

Is this course eligible for a Tuition and Enrolment Certificate (T2202) for tax purposes?

© Circuit Stream.
This course is delivered by Circuit Stream in partnership with UBC Extended Learning.

© Circuit Stream.
This course is delivered by Circuit Stream in partnership with UBC Extended Learning.