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Learning outcomes include:
Foundations of XR Design
Gain a comprehensive understanding of user experience (UX) and user interaction design for XR technologies
Prototyping for XR
Develop practical skills in prototyping immersive experiences using industry-recognized tools such as ShapesXR, Unity, Figma, and Adobe Aero.
Usability and Accessibility Design
Learn how to design user interfaces (UI) and immersive experiences that prioritize usability and accessibility.
Build a Compelling XR Design Portfolio
Create a diverse and impressive portfolio of projects. This will include a VR Bowling experience, Mixed Reality Furniture Preview, AR Furniture App, an AR Effect for Social Media, and your very own personal project.
Earn an Interaction Design & Prototyping for XR Digital Badge from Circuit Stream and UBC Extended Learning.
BC's XR Industry at a Glance
Interaction Design & Prototyping for XR, Alum
Upcoming Course Dates
March 18, 2024
May 23, 2024
Course Duration: 10 Weeks
Live Sessions: 1.5 hours/week
Independent Study: Up to 6 hours/week
Best suited for learners with some design experience who do not require extra support throughout the course. This option focuses on the core course content.
Designed for complete beginners seeking additional guidance and resources to excel in designing experiences for AR/VR.
Everything in Starter
Access to a 40 hour asynchronous course on UX Design Fundamentals for XR to supplement your learning
Access to live and personalized support
Access to premium community features